Oct 30: Almost Visually Complete


About 2 more week of work put in, an I've come out with some character designs and my first 3D character models. Google SketchUp turns out to be...usable, for this. Spheres and all similar shapes definitely feel like a pain to get right, so maybe putting my time into learning something like Blender would have been better? But I'm familiar with SketchUp, and I already had it so I prioritised actual work instead of lamenting my lack of knowledge. This did also mean that I had to deal with Unity not importing .dae texture mappings correct, but it was manually fixable.

Remaining tasks include: Title Screen, Title music, Voice-lines, then whatever polish I want to finish this off.

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